Since 2014, I've been working on Riffyn Unity, a cloud-based collaboration tool for iterative improvement of R&D processes. The opportunity to apply my interactive graphics experience in a product development context has been enlightening. Research science is a data-driven domain with plenty of scope for visual communication.
Features I've developed include:
Visual design / modeling using interactive, editable Process Flow Diagram (PFD)
Lego-like process modularity. Lasso steps into groups, choosing which resources to export. Convert groups to independent processes. Compose unlimited hierarchies of subprocesses. Link other people's processes into your own.
Versioning of processes allows iterative improvement based on experimental discovery (or integration of linked processes)
Resource finder pulls together multiple ontologies into a single, searchable repository
Model the flow of resources through a process, specifying properties (e.g. origin, roast, grind, temperature) and the "genealogy" that links them together (e.g. brewed coffee comes from roasted beans and thus carries forth some of their attributes)
Design experiments by varying resources and properties across "runs" (e.g. try making coffee with beans from 2 different roasters at 3 different grinds and 4 different brewing temperatures)
Visualize data with plotting tools for comparison, sharing and selection of promising permutations